Likening the game even more to an introductory-level horror, the roundabout traversal feels plucked right out of the genre greats – find a key to open a door which grants you an item to backtrack to a previous door inside of which you’ll find a chest with another item which allows you to move on to a combat area after which you find a bird-shaped crest that you can plug into a door you saw an hour ago. Sally spends most of her time crouched behind crates waiting for a nearby monster to look the other way for precisely the six seconds she needs to advance to the next shadow. At worst, it’s totally void of new ideas when it comes to how players actually interact with it. From its puzzles made alternatingly of wires and valves that need spinning to enemies whose patrols encompass only the same 20 feet of space on a loop, Gylt is at best a charmingly typical experience, like the kind of stealth-action puzzle-platformer mash-up movie tie-in we hardly see anymore. Gylt’s tone and world go a long way to make up for the game’s totally familiar gameplay experience. Its T rating by the ESRB comes mostly by way of some foul language scribbled on the walls of the town, but the horrors themselves feel more like Pixar After Dark than true survival-horror fare, and that’s totally fine, because it’s clearly the vision Tequila Works had for Gylt and it delivers on it with precision. Gylt is thematically dark, but never pushes the envelope too far. The central mystery is a fun one and captures the Laika-like spirit of the project perfectly. For six or seven gameplay hours, Sally will be one step behind her troubled cousin, desperate for answers. Her younger cousin Emily has been missing for a month, and the search for her drives Sally to dig deeper into the history of the town as well as her relationship with Emily. As the middle school-aged Sally, players find themselves in her home of Bethelwood, a once quaint mining town now playing host to brutish monsters of various shapes and sizes. Gylt is a horror game, but that’s not to say it’s likely to be a scary game. So, while there are no specifics on what platforms or when “Gylt” might arrive, there is at least confirmation that the first Stadia exclusive will find new life on additional platforms in the future.Platform(s): Google Stadia Baby’s first Silent Hill “Spooky season is around the corner… And we bring terrific news! We’ve been working on it for a long time and it’s finally time to make it official: GYLT is going multiplatform in 2023!įollow the official Tequila Works’ channels on Twitter, Instagram, Facebook and LinkedIn for updates on GYLT and for more exciting news from the studio.” On October 4, Tequila Works shared a quick blurb in its news section, letting fans know a bit about the future of the game: That is until I went a bit deeper and checked developer Tequila Works’ website. And where other developers had put in place some contingency plans for players looking to move to other platforms, news on the “Gylt” front seemed non-existent. The game’s website looked untouched since its release, and its social channels hadn’t been updated since 2021. Three years on, the game is still exclusive to Google Stadia, so when Google announced it was sunsetting the platform in September, I wondered if the game would be lost along with the Google service. While there is nothing groundbreaking about “Gylt,” and it isn’t without its flaws, it was a game I enjoyed playing and wished more people had the opportunity to experience. During the chase, you fall into a ditch and, in an attempt to find a way home, wind up in a nightmarish alternate reality where you quickly discover your cousin now resides. You start the game posting missing posters around your hometown of Bethelwood before being chased away by a group of bullies. In it, you play as Sally, a young girl in search of her cousin Emily. I shared my review of the game back in 2020, but essentially, “Gylt” is a horror adventure game that mixes action, stealth, and environmental puzzles in a fantastical world that is both beautiful and dark. One of the draws for me beyond the concept of Stadia was an exclusive launch title called “Gylt.” I was an early adopter, purchasing a Founders Edition of the service when it was first announced, though admittedly, the novelty of it quickly wore off. Surviving just over three years, the service just never gained the traction Google hoped it would. Google’s cloud gaming platform Stadia is set to shut down on January 18, 2023.
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